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Infinity Plains Bug (ACTIVE)

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Re: Infinity Plains Bug (ACTIVE)

Post by rioforce on Mon 25 Jul 2011, 10:35 am

Do you think there will be an Infinity Plains bug in Ag F2P?

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Re: Infinity Plains Bug (ACTIVE)

Post by Cabey9 on Mon 25 Jul 2011, 11:13 am

rioforce wrote:Do you think there will be an Infinity Plains bug in Ag F2P?

That depends if they fix the current method right now before the release of F2P. I'm sure the designer team knows about it, so it will probably be fixed. But, another way might open up. You never know. I'm guessing there will be a lot of people on F2P, which can cause lots of lag for everyone. Lag can do amazing things. You could fall through the monument, and be out of bounds under there. You couldn't go much farther than that, though. If the current method doesn't work in F2P, I recommend messing with servers with a lit of people, smashing, and maybe even launchpads. Smile

FD_LegoFan101 wrote:The NS Infinity Plains bug has at long last returned! See "Current Method" for details. Wink

Is the current method STILL active?

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Re: Infinity Plains Bug (ACTIVE)

Post by ZapDragonMeteor on Mon 25 Jul 2011, 1:21 pm

the current method doesnt work. there was after that one the jawbox way in and now a new way in, THAT WILL NOT be posted online in fear of mythran closing it, but that way is currently still open.

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Re: Infinity Plains Bug (ACTIVE)

Post by Cabey9 on Mon 25 Jul 2011, 1:27 pm

TheGalacticMythran wrote:the current method doesnt work. there was after that one the jawbox way in and now a new way in, THAT WILL NOT be posted online in fear of mythran closing it, but that way is currently still open.

Could you PM about that way?

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Re: Infinity Plains Bug (ACTIVE)

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