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Good job Hobino and Le! :)

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Post by Sim533 Fri 18 Oct 2013, 8:07 am

Well done Hobino and Le for creating the LUCA program. It works pretty good and I managed to download my creations and even html files.

Just wondering... What program language did you used? Razz
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Post by rioforce Fri 18 Oct 2013, 9:27 am

Hey, I helped too (a tiny little bit Razz )!
Yes, it is a very good program, and that reminds me, I need to run it on my creations... Shocked 
He used Python to create it, BTW.
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Post by le717 Fri 18 Oct 2013, 2:45 pm

Thanks Sim! Hobino wrote it initially (and I contributed code for v0.3), then he went off to camp and didn't get to make a topic here. Once I heard about the CL closing, rio prompted me to finish it. Finish it I did, pushing it from v0.3 to v1.0 in three days, and have made a few bug fix releases since that. It also (somehow) has a small following on the CL...

rioforce wrote:Hey, I helped too (a tiny little bit Razz)!
Yes, you did help. HTML page, constant debugging partner, support, and listening to me ideas for fixes... Razz

Sim533 wrote:Well done Hobino and Le for creating the LUCA program. It works pretty good and I managed to download my creations and even html files.
That was Hobino's plan! He got the downloading code in before I started helping, and I filled in the rest of his ideas. I honestly could not have done this had he not the initial code in place!

Sim533 wrote:Just wondering... What program language did you used? Razz
Python, it's the only language I know! I think he used it because we talked about programming before he started it, and because I said it was good, I think he choose to use it. LUCA is (believe it or not) open-source. Original v0.2 and v0.3 repo is on his account, and the released version is on mine. Wink


Last edited by le717 on Fri 25 Oct 2013, 2:41 pm; edited 1 time in total
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Post by Sim533 Sat 19 Oct 2013, 4:25 am

Just had a look at the code. I have gotten a little bit python this year and I must say, that's something I cannot write Razz.

(In the html code, there's a paragraph that isn't closed =P)
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Post by GermanMonkey Sun 20 Oct 2013, 9:37 pm

WHAT PROGRAM WHAT?
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Post by rioforce Mon 21 Oct 2013, 10:07 am

LUCA (LEGO Universe Creation Lab Archiver), is a program written by Hobino and Le717 to archive people's creations before the Creation Lab closes.

http://legouniversenews.wordpress.com/2013/10/12/creation-lab-retiring-and-how-to-save-your-creations/
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Post by Hobino Tue 22 Oct 2013, 4:54 pm

Thanks le717! He is the one who completed LUCA (and added features!) in order to made it available for everyone! Great work!
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Post by le717 Fri 25 Oct 2013, 2:40 pm

Hobino! What happened to you? You go off to camp, come back for a short bit, go away again, and next time you surface I have completed your first serious application! /sarcasm Razz

I could take all the credit for completing LUCA, but I can not and I will not. If Hobino had not gotten the initial code in place (and by that I mean all code to archive the stuff + search by username, it'd might only get your pictures, title and description! Honestly, while I did implement every feature he planned and do things he may have not seen (like getting multiple pages or finding the username no matter what position they were at in the search results), that core code was truly the cornerstone of LUCA, and I could not have done anything without it. So we both did it. Smile

@Hobino, looks like you need to find yourself a new "'first' serious project" to replace this "first serious project" I completed for you. ;P

Sim533 wrote:Just had a look at the code. I have gotten a little bit python this year and I must say, that's something I cannot write Razz.

(In the html code, there's a paragraph that isn't closed =P)
Sim, I have been coding in Python for almost a year now. To be blunt, had I not had that experience, or Hobino not had my support in LUCA, I'm not sure he nor I could have written it (and I'm not saying you could not do it, Hobino. You may very well could have completed it) but it was a challenge and stressful for me to complete. I can't imagine how you might have felt, Hobino! Also, the amount of work I put into it in those three days I would normally do in two weeks, one month if I was busy.

*facepalm* I thought I fixed all that! Oh well. =P
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